-Smart scene management, only add to your maya project the geometry you are actually using
-Kitbash meshes can have UV's to speed up the texturing workflow
-Dynamic positioning based on face selection
-Full file browser naivgation functionality to access your kitbash packages
-Create folders to organize your meshes
-Create your own Kitbash meshes with one click
-Automatic and customizable thumbnails
-Automatically stitch meshes to another objects, add them as floaters or insert them at the origin (flexible for any workflow scenario)
-Flip functionality to handle chirality, for the scenarios in which rotation is not enough( hands, feet, etc.)