Hey, i ran to a very bad issue using 3dsmax for clean up my mocap data in 3dsmax, the clean up is easy but the issue is that i have lost the connections between hips,spine and legs. any way to fix this up?
in fact, if i could edit keyframes in unity, it will be not a problem. in unity i cant edit keyframes. they are locked out. (accessing animation from timeline clilps by double clicking :
If I remember correctly, the greyed out keyframes become editable in Unity once you duplicate the animation clip in the Asset browser and edit that one instead. The animation is read-only inside the FBX, but not outside it.
If I remember correctly, the greyed out keyframes become editable in Unity once you duplicate the animation clip in the Asset browser and edit that one instead. The animation is read-only inside the FBX, but not outside it.
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in unity i cant edit keyframes. they are locked out. (accessing animation from timeline clilps by double clicking :
let me add another post for this.