This project was made as my first stepping stone into marmoset as well as creating the sidearm for my character in the Wild West Challenge which should be finished up really soon!
I modelled everything in 3DS Max, Sculpted all the detailed skulls and stuff in Zbrush and then Retopoed in Maya and UV Unwrapped in 3DS Max texturing and everything else was done in Substance and Marmoset.
2K & 4K textures
Polycount: 5,161
https://www.artstation.com/artwork/GB10Q