This has been up for a couple of month and people seem happy with it and now its summer sale, so I thought I'd make this more public and share it with you.
I've been here for quite some time now and usually post in the WIP forum, cause I do mostly assets, like weapons. And I finally wanted to be able to use them and not just have them lying around stiff and beautiful. So I managed to teach myself with the help of youtube tutorials and the great discord community some UE4 blueprinting.
I came up with the FPS System. It's a set of blueprints that allow for a play-style that I think is quite comparable to modern shooters. Yes, it is not quite as advanced, but I wanted to get the basics down, cause often times, I found that other systems aren't as smooth and reliable.
At the same time, I tried to make this as user friendly as possible so replacing the weapons and animations should be as easy as going to the Child_BP and switching files. So, this means that you don't need to have any experience with blueprinting. It's essentially Plug-n-Play. Please keep in mind that this is based on a custom rig (which you can get here
) so mixamo animations won't perfectly work with it. Therefore, you can either create your own animations with this rig or use the UE4 rig (retargeting isn't perfect, later down the road, I will switch back to the basic UE4 mannequin).
Because some people wanted just the blueprint and others just the weapons / animations, I split the project into 2 downloads, hence the two marketplace entries:
Demonstration VideoShowcase Video: Tutorial Video: