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Been working on the overall body shapes some more:



I will be focusing on the hands and face next. I havn't decided whether to go for fat paws or slender pointy fingers.
Hi all
I'm a prop/environment artist so I really need some help with my character. I have a small Indie game side project I'm doing this for.
The Concept Art for my game by Yaesmin Asik:

The Hi-poly version (I've created using Sub-div modeling)



I'd really appreciate any C&C on this. I'm thinking the proportions/shape may be a bit off. I'm just struggling to totally put my finger on it. Thanks in advance!
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I have test rigged the tail to be curled up - will need to rework it as it's a bit too low poly right now.
I will be focusing on the hands and face next. I havn't decided whether to go for fat paws or slender pointy fingers