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UVing objects with rounded (chamfered) edges?

Elarionus
polycounter lvl 3
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Elarionus polycounter lvl 3
So I'm trying to go for a sci-fi look with some of my work, and I was wondering, how might you go about UVing rounded edges? This is a closeup of a doorframe that I have right now. I was able to get the UVs sort of OK, but there's still some distortion, and I was hoping to learn other people's techniques.


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