Home 3D Art Showcase & Critiques

[WIP] Binn-E(Wall-E) Type robot, feedback

polycounter lvl 12
Offline / Send Message
Calabi polycounter lvl 12
So I've made this Robot.

Its just a pure low poly mesh, I've been trying to do it hand painted but I dont really understand that method, so am going to go with PBR.  

I'm wondering if the UV is ok. I have some overlapping parts because their mirrored.  I had some weird results with backing ambient occlusion and curve map in Substance Painter, they look really pixelated.  Not sure if I need them though.  Any feedback is welcome. 
Sign In or Register to comment.