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["3D Modeler"] 3D Environment Artist, looking for paid work!

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Environment and Prop Artist

3D Artist specialising in Environment and Environment Props creation. Looking for paid work. Open to any work of this nature.

Online Portfolio-

Artstation- Rhys Armstrong


My workflow consists of:

  • Creating a high-poly model in either Maya or Zbrush,
  • Retopo/low poly version creation in Maya,
  • UV unwrapping in Maya,
  • Baking in Marmoset/Painter,
  • Texturing in Substance Painter (PBR workflow).

Can render in Marmoset if wanted.

Can make custom textures in Designer.

Can export models as .obj/.fbx. Suitable for most engines/programs.

Can export textures (Base colour, Roughness, Metallic, Normal, AO, Emissive and transparency.) as .psd/.png/.jpeg. Suitable for most engines/programs.

Showcase:

Program Licences

Currently have licences for Maya LT 2018, Substance Painter, Substance Designer, Zbrush 2018 and Photoshop. (Models,Textures etc, can be used for commercial use).



Pricing

Commissions- Price will be decided before the work is started, usually requiring 50% of the total payment paid in advance and the second half paid upon completion (The files will be sent after this is received).

Major modifications requested after the work is completed will require additional payment.

Pricing will vary based on the size of the project/work required.

Software used are industry standard, and are created with full commercial licences allowing for use in games etc, that are sold commercially.



(UK timezone- Willing to work with anyone from any time zone.)

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