We are seeking a UI specialist to develop the overall look and feel of the game screens and menus for a gritty, future-tech, mech-based project.
We will be starting with a first pass of over all look and feel of menus, icons, text fields, and common screens, then diving further into more detailed mock-ups that we can late pull from for in-game assets.
If you are interested in this style and have work to show experience as a UI artist/designer, please send portfolio and past work examples to eightorbis@gmail.com.
Thank you.