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Non-Uniform Tiling textures

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ClapfootAdam polycounter lvl 8
Hi there! I am having difficulty finding resources to generate a tiling mask that is non-uniform as the image below.

I want to have an Omni-directional tiling pattern that has:
  • Varied Size of bricks
  • Varied Orientation
  • Non-uniform (breaks grid)
Can anyone point me in the right direction?

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