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[WIP] Wooden axe

polycounter lvl 2
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Hassan polycounter lvl 2
model
Hello everyone, please I need your feedback about this model and the textures, please the textures , I need to know does it looks good, and realistic or no , and how to improve it (especially the head ) 

Also I need to know, what to import in marmoset toolbag glossiness area...do I have to import the metallness map, the roughness map , or the smoothness map (which is the metallness map having the roughness map as the alpha layer , if I am not wrong) 

pleasee helppp !!

Replies

  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    I have a feeling you didn't learn what PBR is yet.

    Read this.  Directly from the Marmoset team.
    https://www.marmoset.co/posts/physically-based-rendering-and-you-can-too/
    Feel free to ask them questions. They're very helpful people.

    Your axe design is okay, not interesting, but I understand it as a real life hatchet.

    Textures are boring, since mostly there's no sculpt I suspect for a normal map, which doesn't exist.  You've added no dings, damage, edge wear, discoloration, wet spots, rust, or any other details to make the axe more interesting.  I would add them.

    I also recommend retitling your thread.  "I need your opinion please!!!!" does little to explain and m,ake your thread attractive.  How do I know it's a woodcutter's hatchet from your thread title?  Why would I care to enter the thread?
  • Hassan
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    Hassan polycounter lvl 2
    I have a feeling you didn't learn what PBR is yet.

    Read this.  Directly from the Marmoset team.
    https://www.marmoset.co/posts/physically-based-rendering-and-you-can-too/
    Feel free to ask them questions. They're very helpful people.

    Your axe design is okay, not interesting, but I understand it as a real life hatchet.

    Textures are boring, since mostly there's no sculpt I suspect for a normal map, which doesn't exist.  You've added no dings, damage, edge wear, discoloration, wet spots, rust, or any other details to make the axe more interesting.  I would add them.

    I also recommend retitling your thread.  "I need your opinion please!!!!" does little to explain and m,ake your thread attractive.  How do I know it's a woodcutter's hatchet from your thread title?  Why would I care to enter the thread?
    I was about to make scratches and some interesting textures, but I wanted the axe to appear as it a new one, however I feel too that I need to study more about PBR and how they are made, thanks very much for your feedback and the resources you provided, also thanks for the title recommendation, I am not good in titling , but this is serious issue so I will consider it to get more feedbacks, thanks very much !  
  • Ashervisalis
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    Ashervisalis grand marshal polycounter
    I'd suggest using quite a few more polygons.
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