modelHello everyone, please I need your feedback about this model and the textures, please the textures , I need to know does it looks good, and realistic or no , and how to improve it (especially the head )
Also I need to know, what to import in marmoset toolbag glossiness area...do I have to import the metallness map, the roughness map , or the smoothness map (which is the metallness map having the roughness map as the alpha layer , if I am not wrong)
pleasee helppp !!
Replies
Read this. Directly from the Marmoset team.
https://www.marmoset.co/posts/physically-based-rendering-and-you-can-too/
Feel free to ask them questions. They're very helpful people.
Your axe design is okay, not interesting, but I understand it as a real life hatchet.
Textures are boring, since mostly there's no sculpt I suspect for a normal map, which doesn't exist. You've added no dings, damage, edge wear, discoloration, wet spots, rust, or any other details to make the axe more interesting. I would add them.
I also recommend retitling your thread. "I need your opinion please!!!!" does little to explain and m,ake your thread attractive. How do I know it's a woodcutter's hatchet from your thread title? Why would I care to enter the thread?