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SP - BSOD: DPC watchdog Violation

polycounter lvl 7
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Borx25 polycounter lvl 7
Got this bsod while attempting to increase the working resolution in substance painter so it was reprocessing the layer stack. Is it actually related to substance painter or something I can adjust in it to prevent it in the future? Or something is wrong with the gpu drivers?

From google I found that it can happen when a "deferred procedure call" takes too long, kind of sounds similar to the tdr registry edit: https://support.allegorithmic.com/documentation/display/SPDOC/GPU+drivers+crash+with+long+computations
I have both at 60 seconds, should I increase it? If so, any danger in doing so? how much is safe?

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