Hi guys!
A while ago I completed a model of Ludo from Labyrinth. He was sculpted in Zbrush, rigged, furred and animated in 3ds MAX

Below are a variety of WIP images as well as a final render.




Here's a video tutorial I made on rigging and skinning using the CAT system in 3ds MAX, in which you can see me rig Ludo:
https://youtu.be/nP8K-aTcJ2M Here's a video of a very rough and low quality render of the walk cycle:
https://youtu.be/8F4efamMuCc4K HQ animated renders coming soon!
Replies