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3ds max 2017 - Is there a faster way to model liquid like this? (Screenshot)

trepleen
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trepleen null
Here is a low poly model I made in 3ds max of some liquid splatter.  I had to make it manually from a cylinder with extrude + relax.



Is there a faster way to create this in an automated way?  For example, I make a sphere, then add a modifier called splat and drip? Is there anything like this?

This image shows what I'm looking for:



Does anything like the above image exist in 3ds max?

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