Hey guys. Going to be posting some progress of a project I'm working on making what will hopefully look like Benedict Cumberbatch as Dr. Strange from the movies. Any critiques welcome. Don't afraid to be harsh, I know I'm not that great yet. This is my second project I've done I'll be trying to take to a final render.
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Its either that or the depth of your displacement map (zi-ntensity) or lighting in maya using arnold, that's my guess.
Would help to see a pic of the mesh with displacement and no color map, so it'll be easier to assess just how far you've pushed the detail (vs relying on displacement maps.