Hello everyone, like you my new material of art parquet.
Heavy parquet material. Under the inspiration of an art parquet from an abandoned palace of culture in Pripyat in the exclusion zone of the Chernobyl nuclear power plant.
Palace of Culture "Energetik"
12 variants from many variants of the same material
100% of Substance designer, rendered in Marmoset.
I hesitated for a long time to make a good presentation, still thinking about demonstrating the mixing of these materials in unreal regine 4, I think this is a good idea, but I'm not sure how to behave displatsmentent.
What do you think about the analysis of the rapid creation of glass in the substance in the future;)
Interesting to see your feedback
Some breakdown.
In the beginning I thought that the reference depicted simple hexagons, but it turned out not so.
Partially used language translator, sorry for the errors)
link on artstantion presentation: https://www.artstation.com/artwork/2EvQg?commentId=1560654