Hello, my name is Filip Nica and I am available for work. I am more than happy to work with individuals as well as studios of any sizes.
I am a 3D artist capable of working in a range of different styles. I am familiar and confident with the 3D pipeline including high to low poly modelling, baking, texturing and asset import.
I am proficient in the following softwares: ZBrush, Autodesk Maya, Adobe Photoshop, 3DCoat, Substance Painter 2, Normals, Marmoset Toolbag and Unreal Engine 4.
Portfolio: https://filipnica.artstation.com/
Contact: filipnica@gmail.com
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I'm available for work again and have included a few more examples of assets I have been responsible for - my portfolio has also been updated.