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how to prepare a character for texturing and animation

Markmars
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Markmars triangle
how to prepare a character for
texturing and animation
Thank you in advance! :)
I know how to make a high poly model
and low poly model.
(my work is only modeling,retopology,
uv's and texturing the character.)
Questions:
1.high poly model done.
So, what do I do next?
2. I read that you close your eyes
using blendshapes
 what should I do with the mouth?
3. What to do with blendshapes?
4.how do you bake a model with blendshapes?
5.What do I need to do that I haven't done already?

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