





Hello everyone! This is a spellsword character I've been working on based off fantastic concept at by Sanha Kim found at
https://www.artstation.com/artwork/Q3x5LI did take my own liberties in redesigning certain aspects of her. I would love to hear your thoughts and critiques. I'm trying to hone in as much as I can on my portfolio, and am looking for some brutal honesty so I can better improve this piece and the pieces to come.
Zbrush High poly > Maya Retopo > Substance / Photoshop Texturing > Unity Engine for final renders
Thank you in advance!
Replies