Home Freelance Job Postings

[CLOSED] 3D Character Artists Needed (HighPoly > LowPoly)

null
Hello Everyone,

We are an indie studio that is currently working on a FPS/RTS game on the PC platform. We are currently looking for freelancers/contractors who are able to deliver quality assets within a given time frame.

Character Details
This Sci-Fi Character will be mostly hard surface with minor organic parts.

Requirements
1) High poly model
2) Lowpoly with rough UV unwrap
3) Rough normal map bake

For this particular asset, we are looking for someone who do the HighPoly via Sub-D either in Max or Maya. Zbrush only workflow will be fine if you can make sure the bevel is taken care of properly. We had issues with our previous outsourced models having their hard edges looking soft.

As for the LowPoly, we'll need the character to be brought down to around 30K Triangles with a quick UV unwrap along with a rough normal map bake (just to make sure everything is working well).

After that our in-house artists will take over for the Texturing and Engine Importing work.

If you're interested, please send me your portfolios/reel along with your rates and availability to limgiengfung@ammoboxstudios.com

Thank You





Replies

Sign In or Register to comment.