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graphical issue : triangles on materials

hi,
I've just bought substance painter. when I create a fill layer triangles are appearing in the mesh. they desappear when I put tiling on 'none' but are appearing again after another task, for exemple creating a generator in the fill layer. Thoses triangles don't seem to be a mesh issue but graphical. they are visible in render mode and visible too after rendering.
My GPU is gtx 960. Could you help me ?

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