The character looks great! Is he missing eyeballs though? The top renders are kind of confusing to look at. Check out how characters are presented here on Polycount and choose the best examples as a lead.
Looks good but in my opinion before we even talk about rendering you can improve your textures a lot. It lacks material definition, color contrast and focus, some story telling details on the textures, also your skin texture needs a lot of work. Work on those things alone and your character will improve a lot.
good work! the material on his hood looks super thin, like toilet paper thin. Try adding some more depth to that part or at least make it look like the edges near his face arent disintegrating
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Work on those things alone and your character will improve a lot.