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Technical Talk
Character UVmapping and baking
Pimpek5555
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Pimpek5555
node
May 2018
Hello guys! Let's say I have a character model with body, armor and weapons. Do I need to UVmap these separately and bake separately? Can I texture them together in Substance Painter?
How it should be done? How are you doing characters?
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Eric Chadwick
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May 2018
If it's a portfolio piece, then it doesn't matter.
If it's for use in an actual game, then it depends.
Download some examples and take a look.
http://wiki.polycount.com/wiki/Character#Character_Examples
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If it's for use in an actual game, then it depends.
Download some examples and take a look.
http://wiki.polycount.com/wiki/Character#Character_Examples