i have my landscape currently maxed out with textures. I have about 11 textures (albedo, normal, roughness) total between 4 different materials. I have a pretty large map I’m working with, and trying to figure out how to get more textures on the landscape. Do I need to create another landscape and somehow blend it in with the other one? Or can I split my landscape into sections?
also looking for a tutorial how to add things like pathways, footprints or tire tracks with a blueprint. Or is there another way?
Thanks
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