Hi guys, I'm the character artist and animator for Puny Astronaut, a small game studio based in Scotland. We have been working on our title 'Skye' for around a year and a half now, and in that time we have spent many hours pulling our hair out to get it just right!
Recently we have been encouraged to share our progress as a way of getting some feedback from external sources. Today I posted my first one, and thought it would be cool to share it here

I quickly go through how the character looked in the beginning, and what decisions brought the design to where it is now!
https://www.punyastronaut.com/blog/2018/4/27/scales-tails-and-fruitful-fails And here's a preview of how Skye looks at the moment:
modelMy next step with Skye will be to make them a little more 'cuddly'.
It would be great to hear what your favourite Zbrush brushes are when creating cartoon sculpts!