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Substance Designer normal map Artifacting

robsta156
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Hello everyone, I'm trying to make a rock material from scratch in substance designer and I'm getting artifacts early on in all my normal maps. I've played around with the intensity, tried blurring it, tried beveling it and every time the normal maps have loads of lines and artifacting? Any ideas? I can post the material if need be. 

Thanks in advance


Zoomed in on model


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