Hey folks,
I've got some free time and looking to get into some fun projects.
Skills- In-game asset creation, mostly weapons and hard surface.
- High poly modeling for baking.
- PBR materials, both Specular and Metalness workflow.
Software Proficiencies- 3DS Max
- ZBrush
- Photoshop
- Substance Painter
- Quixel Suite 1/2
- xNormal
- UE3/UDK/UE4 and Unity
Availability/Information- Currently looking for part-time work: 15-20 hours/week.
- US Pacific Timezone.
- Remote work only.
DM here for more information.