It's been a very long time since I've been here! It's about time to start anew with a big deep breath. Since going back and forth on "what do I want to do" with this whole artist bit, I've settled on textures and materials, and eventually creating small dioramas to test their functionality.
Here's some of my most recent personal Substance Designer work. Going to move on to some tiles and hard surface stuff for my next explorations.
Started working on a hex tiled floor (or wall, or ceiling) tonight. I'm liking how its starting out. The reference I'm going from has a lot of interesting challenges for wear and tear. I added the cracks and height offsets "just because". C/C always welcome.
Been doing a lot of materials for this! And they still need tweaking, but I really wanted to see how it'll start coming together. Lots to do yet! Critiques welcome
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Just messed around with some coloration and (maybe) some gold inlays tonight on the hex tiles.
Adding dirt will be my next step, along with getting a couple really worn tiles in there and tell some kind of story.