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[3DSMAX] New 2019 OSL Shaders for edge wear and curvature map?

greentooth
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OccultMonk greentooth
3Dsmax introduced OSL shaders in version 2019. Can the OSL shader be used for generating curvature maps or edge wear? Do OSL shaders also use geometric data of the models? Are there such shaders that work with 3dsmax?

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