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Roadkill Pro

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Nihilus polycounter lvl 8
Hello all!

I had a quick question regarding the Pro version of Roadkill.
I love using it at work to do UV's as it has one of the best unfold/straighten operations ive used so far.
What I was wondering is whether anyone knows where it lives as a mll file for Windows 64 these days?

Ive found what looks like the code on Github but as far as compiling it to work correctly for Windows 64 Maya 2017/18 goes....thats far beyond my skill level with code/script.
https://github.com/Swannotron/RoadkillProfessional

I have tried the "free" version but they are in no way comparable. The free version is standalone and based on a very old UV mapping system taken from blender. Whereas the pro version is fully integrated inside maya and has much more useful tools.

If anyone can help this would be amazing as its been driving me nuts for the past few days.
I reached out to the devs aswell to see if they could assist but havent heard back.

Thanks all!

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