Hello all! This is my first post to polycount. I feel like it's about time a get a fresh perspective on some of the work I've been doing. So I decided to post here to get some good feedback, hopefully it will help me grow as an artist and also speed up my workflow.
Here is the Deadpool character I've been modeling for a little while now. Most of the parts are works in progress, I'm planning on retopologizing and texturing the model. Enjoy, critique and comment!
Great job on this sculpt so far! I felt something felt off with the head, so I did a paintover in photoshop. Also his fingers look very stiff and quite thin for his build. I think you should pose the fingers a bit more relaxed and give them some more mass.
Added a bit of detail to the sword handles and also created a gun really quick so he'd have something in his holster. I didn't go crazy detailed on the gun because for my purpose it will most likely just be holstered the whole time.
Looks great. I agree with Nuclear Angel. There are some oddities with the anatomy. The pose you have the model at makes it look floaty. Have a look at other models here in the wip forum to show more relaxed neutral postures that help characters look grounded. The accessory close up shots show that the subjects are wobbly. For instance the gun and holster. The holster would be made out of stiff leather and wouldnt be as wavey as it is now. The damage would be confined to scratches on the wear edges. How it looks is now is soft, as is the muzzle on the pistol and the swords and pouches. Nice start.
Replies
A gif with the paintover
I agree with Nuclear Angel. There are some oddities with the anatomy. The pose you have the model at makes it look floaty. Have a look at other models here in the wip forum to show more relaxed neutral postures that help characters look grounded. The accessory close up shots show that the subjects are wobbly. For instance the gun and holster. The holster would be made out of stiff leather and wouldnt be as wavey as it is now. The damage would be confined to scratches on the wear edges. How it looks is now is soft, as is the muzzle on the pistol and the swords and pouches.
Nice start.