So I have a house built from modular pieces. I have a wood plank texture that I want to apply to all of these modular pieces. The issue is, the wood texture doesn't match up correctly from piece to piece. I have tried aligning all the UVs for each of these modular pieces by snapping them to each other, but the texture still has an obvious seam.
Any tips?
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just wondering if there’s a technique for not getting any seams whatsoever between all of your modular pieces that connect together?
Assuming there’s maybe just some vertex blending where the seam is where the modular pieces meet?
The first step would be to make sure the geometry is seamless, so turn off textures and make sure that the geo is seamless.
Then you can turn on pieces of the material to check each one by itself. Turn on just the normal map, just the color map, just the roughness/spec.