Hello Polycount
I finally released my Handpainter_Filter to use with your baked maps.
You only need an height map, and a custom B/W mask
Got some time to redo it from scratch, with some optimizations and tweaks.
Basically, you only need an height map and a mask, but you can also use all your maps ( normal, ao , curv etc) if you want more control.
Next step is to go fully procedural, when I find the time haha
More info on my Artstation:
https://www.artstation.com/artwork/5rb9WYou can grab it here:
https://gumroad.com/l/CpYPQHave a good day/night