[FILLED] 3D Character Artists Needed (Modelling / Texturing / Rigging)
I am looking to hire a 3D character artist who is able to model, texture, and rig a photo-real character based on the early hominid Homo Habilis.
Example image reference:

The final asset needs to be game-engine ready FBX for UE4. The project is a VR (Vive / Oculus) experience teaching the evolution of the cosmos.
It would be a bonus if you have some experience working with hair/fur in UE4, though in consideration of budget we may avoid hair/fur in favour of textures alone.
Please send portfolios/reel with your rates and availability to steve@planetarycollective.com
Thanks!
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