Hello my name is Joseph Bramlett and im a 3D character artist for games. Ive been working in games since 2016 and even taught Game Design & Art at the Art Institute of Seattle for a little over a year. I work through the entire pipeline from concept, low poly/high poly modelling, retopology,UV Unwrapping, painting and creating procedural textures, as well as setting up characters to be used in engine.
Programs I use: ZBrush, Maya, 3D Coat, Substance Painter, Marvelous Designer, the Adobe Suite.
Game Engines : Unity 3D, Unreal Engine
Portfolio Site:
https://josephbramlett.artstation.com/Please Contact me Via Email; josephbramlett@msn.com
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