Dooroom is a when battle royal meets roguelike game.
The players will be sent into a unique space where the game environment is unpredictably changed whenever player move from the room to the next with door open and close. This game environment has a certain number of different kinds of room. Weapon room, armor, special item, trap and so on. As the player, they will need to find the way to upgrade themselves, fighting with others and to become the final survivor.
Dooroom is solo degree project for my final year at The University Of Hertfordshire.
Music and Sound Design by Nüwa Sounds
Mike Lane
Paul-Jo Nielsen