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Bachelor's Thesis, can any pros answer a few questions as source material?

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So I'm working on my bachelor's thesis, and I could really use some references direct from a professional source. I'm rapidly drilling down to the questions I want to ask, and they may change depending on the person and projects they've worked on, so for right now I'm just looking for a few of kind souls who would be willing to answer an email or pm in the next couple of days.

The subject of the thesis is Modular Techniques in 3D Game Environment Creation, and focuses on things like trim sheets, vertex blending, 3d decals, and other ways environment artists make more quality content quickly. I'd prefer to talk to anyone with some professional experience on projects where these techniques (or similar) were used.

Meanwhile, I'm waiting for the polycount wiki to come back so I can get at all those juicy source articles again. Thanks for your time everyone.
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