Is there a way to set up my scene to use vertex lighting?
I'm looking at building something to look like an early 3D game, but the modern lighting completely betrays the aesthetic. Is there a way to get the engine to render the scene use vertex lighting?
Replies
https://forums.unrealengine.com/development-discussion/android-development/12810-moving-light-sources-on-mobile?27309-Moving-light-sources-on-mobile=
https://docs.unrealengine.com/en-us/Engine/Rendering/Materials/CustomizedUVs