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How to set up alpha masks in Maya?

Cronnix
polycounter lvl 9
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Cronnix polycounter lvl 9

Maybe I am approaching this completely wrong, but I can't figure it out how to apply alpha masks. When I apply a black and white mask to the "transparency" channel of a material (or a targa with alpha channel), the texture does become "cut out" but it also becomes half transparent everywhere and slightly darker, resulting in the following:



As you can see the leaves are cut out, but they and the trunk also became transparent, so you can see branches behind it, despite mask being black and white.

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