I have this train car model that i am done modeling both my high and low polys. After several unwrap tests and baking failures I am coming here to get some help. I originally wanted to do a 2k texture but now it seems like I might have to do a 4k texture or 2k for the bigger stuff and a 1k for the smaller stuff? Any help is greatly appreciated.
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Replies
http://polycount.com/discussion/181390/released-material-blending-shaders-for-marmoset-toolbag-3
Its a common approach to blend a few tiling textures on large assets, so to avoid the issue you are facing right now.