Whats the best way to move and highpoly object on to and lowpoly so they match upp 100% (The positions). Without doing it manually with move tool ?
I have a revolver model that i wanna explode bake and want to assure it matches when i separate everything and stack on top of each other.
Hope my question makes sense..
Replies
Another way is to set keyframes for your pieces in unexploded form, and then another on a different frame when you move pairs out.
Personally I use substance designer to bake these days, and using the match by mesh name feature removes alot of the headache of exploding meshes.