Hello you!
! This is obviously my first post on polycount so sorry if I may do it wrong !
I am starting a weapon project between work and life responsibilities to bring some guns to my portfolio! I will also learn modeling in Maya at the same time, since I am progressively switching from Max to Maya for work.
I want to share my WIPs and my "discoveries" in the making process. You are very welcomed to comments and gives me your toughs on my work, I am also here to get some external opinions ! Thus I want it to rocks, so it would be very helpful

! Hope you will enjoy it guys, or maybe no one will! My goal is to create a realistic real-time weapon with lots of storytelling. I will works in Maya, Substance Designer/Painter, Zbrush and Marmoset TB3!
Btw I am JC, 3D Artist, and here's my portfolio's link if you want to know me better !
https://www.artstation.com/3dboerI will do a Skorpion vs.61 Gun, here is a ref! I really like the blue n' wood version of the gun, so this will be my main ref.
