Hi i am relativly new at drawing and concept art, my goal here is to post at least one image here to keep (and and at best raise) my skill to become a better artist.
Please feel free to give advice/critiques etc...
I think it is also fair thst i will do the same at other sketchbooks here.
I guess sharing thought on each sketchbooks is crucial to grow!!
Rough sketch from reference of Terence Hill
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now it is "rigging/skin weighting"-time
Link
based on Hua Lu's Concept for the Daimyo
Late-Night Sculpting Session #2
Late-Night Sculpting Session #3
Real-time character "Guy2", created for "Once Upon a Time in the East" (https://twitter.com/DDRadventure)
Tris: 46157
Textures: 1x2K
Juggled alot to find a good combination of a simple mesh, "less detaild normal" & "simple textures" to look good in an engine with cell-shading.
Marmoset-View:
https://www.artstation.com/embed/16386516
little progress on the face:
facial expression session #1
Retopology and uvs are done, now it is time to layout the uvs and bake it, finaly
TriCount: 96K
Hunt: Showdown - Fanart
This is my fan art of Crytek's "Hunt: Showdown"more images on artstation