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Author:
VinceOrcis
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3D Art Showcase & Critiques
Kristof's stylized Substance Designer material practices
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Obscura
grand marshal polycounter
Feb 2019
Hey Noren. I kinda feel like that is one of my weaknesses, and I'm trying to work on it. It isn't exactly clear to me yet when does it go too far, so I make it weaker and as it seems like, I'm over weakening it.
Anyways, here is a new practice. Its a way less stylized one again, but clearly not fully realistic:
https://www.artstation.com/artwork/1nEYDL
Porous rock surface:
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Obscura
grand marshal polycounter
Mar 2019
https://www.artstation.com/artwork/w8xgag
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ThatHucGuy
polycounter lvl 4
Mar 2019
Your cut trunk material is astonishing!
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sabanovicanes
polycounter lvl 5
Aug 2019
Obscura
said:
A new tree bark.
https://www.artstation.com/artwork/2xy16B
LOVE THIS! Would love to see the node network!
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Obscura
grand marshal polycounter
Sep 2019
A quick practice after a long break. Not stylized again though.
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Obscura
grand marshal polycounter
Sep 2019
Back to the stylized substances
This one is based on the hand painted texture of Ulrick Wery.
https://www.artstation.com/artwork/YaVKoq
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wirrexx
quad damage
Sep 2019
looks good!
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Stanley3DArt
polycounter lvl 5
Sep 2019
Tastyyy!!
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JamesRay
polycounter lvl 5
Sep 2019
Amazing work! Love it.
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Gabriel Kessler
polycounter lvl 5
Sep 2019
Nice and chunky like it
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Obscura
grand marshal polycounter
Mar 2020
Haven't played with Substance in a while. Cracked asphalt:
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Obscura
grand marshal polycounter
Mar 2020
Thatch roof new attempt.
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Obscura
grand marshal polycounter
Apr 2020
Current wip...
Added a door today. Still needs 2 other types of windows and a second type of door.
reference:
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Obscura
grand marshal polycounter
Apr 2020
What a pain
None of the tile generators or sampler can do this and I couldn't come up with a good solver idea either so it was faster to do it by hand.
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Obscura
grand marshal polycounter
Jun 2020
Was playing some Warcraft 3 today...
This one is completely unlit.
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Obscura
grand marshal polycounter
Jun 2020
Another one. And its unlit again. Based on the hand painted texture of Justin Messner.
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Obscura
grand marshal polycounter
Jun 2020
Shrub. Not practical but cool.
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Anyways, here is a new practice. Its a way less stylized one again, but clearly not fully realistic:
https://www.artstation.com/artwork/1nEYDL
Porous rock surface:
https://www.artstation.com/artwork/YaVKoq
Added a door today. Still needs 2 other types of windows and a second type of door.
reference:
None of the tile generators or sampler can do this and I couldn't come up with a good solver idea either so it was faster to do it by hand.
This one is completely unlit.