Hey Polycount, I was wondering if I could get some wireframe Rendering help?
I'm VERY new to Arnold Rendering in Maya 2018 and I'm having an issue with rendering a wire frame render of my model. I've applied the Ai Wireframe Material to my model but the render shows the wireframe MUCH more dense than the models actual polycount. I cant figure out how to adjust it.
This is what my poly count looks like in the Maya viewport.
![Image: https://us.v-cdn.net/5021068/uploads/editor/ya/e65ez7wxay3f.png](https://us.v-cdn.net/5021068/uploads/editor/ya/e65ez7wxay3f.png)
And this is whats rendering with the AiWireframe Material.
![Image: https://us.v-cdn.net/5021068/uploads/editor/rd/zm2mytn78mhx.jpg](https://us.v-cdn.net/5021068/uploads/editor/rd/zm2mytn78mhx.jpg)
See the difference? I'd like to get a more accurate representation of my polycount using this material.
Can anyone provide any assistance in how to adjust these settings? Or inform me of a better way to get a wireframe render? It is greatly appreciated!!!
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