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[UE4] VR Game - Tall Order

Hi guys,

Im creating this thread in the hope of getting a bit of feedback on the game im working on. I've been at it for about 6 months now, and posted regular WIP videos recently. So to begin with, im gonna post all the current videos and keep it up to date as i progress.
Any feedback on the visuals, gameplay mechanics, or basically anything that comes to mind are welcome. Also if you feel like investing a bit of time in testing it, you can reach out to me on info@stickysnoutstudio.com and tell me (if you do, however, i expect you to play test it regularly with each beta-release).
Dev diary 1:
Early Menu and Inventory system, Early grapplehook mechanic, Early AI
https://www.youtube.com/watch?v=XxPTLAv4PlU

Dev diary 2:
Remake of Menu, Simple landscape added, some weapon tests
https://www.youtube.com/watch?v=2dTSmgIL9ds

Dev diary 3:
Added some foliages, Early POC of levelstreaming and load/save system, infotexts, rangegrab
https://www.youtube.com/watch?v=0W7HVNP_ya8

Dev diary 4:
Inventory Tabs, Missions, Dialogues, Story mode concept
https://www.youtube.com/watch?v=Cnx2syPSTHk

Dev diary 5:
Sound options, Calibration, Shotgun- and sniper enemies Crafting and loot drops
https://www.youtube.com/watch?v=wvX7wifKjGM

Dev diary 6:
Multiple menu areas, area based ambient sounds, POC of some base area, complete rewrite of streaming level / save system
https://www.youtube.com/watch?v=ZK2mGTuYzBg

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