Hi All,
I want to share my recent personal work. Based on concept by Anton Kukhtytskyi.
The base model was made in Maya and rest was detailed in ZBrush. Texturing was done in Substance Painter and render in IRay.
Suggestions are always more than welcome!
Hope you guys like it!!!
My ArtStation in case you like to see more renders
https://www.artstation.com/gaganwason![Image: https://us.v-cdn.net/5021068/uploads/editor/2p/mplervwlmmr3.jpg](https://us.v-cdn.net/5021068/uploads/editor/2p/mplervwlmmr3.jpg)
Replies
You are right. I think I have to bit more work on the white edge wear, So that it looks more realistic.
Thanks once again.
And the blood stain you are talking about is actually i added this in Photoshop, Not work on that layer to show out as blood, that's why it's look more cg. Thinking about to remove that stain layer.
Thanks once again for looking at my work and give suggestion.
The white part is kind of Oxidation but I did't work much on that part in texture.
And Thanks for for the suggestion of rusted metal surface with example.
Hopefully will try these kind of details in my future Melee Weapon.
Thanks once again for sharing your thoughts with me this will really helpful me.