Dean here.
I'm working on this ball animation and I'm looking for some feedback. In particular, if anyone has advice on how a ball rolls down a slope that would be great because I feel like I'm just grabbing the z rotate and spinning it at random.
Thanks in advance,
Dean
https://www.syncsketch.com/sketch/3b6f10afb9a7/
Replies
You are definitely along the right track however you need to go through and really start to hammer the timings of everything to move it away from a constant speed. Once I have my tablet handy I can give you more detail on your Syncsketch link, in the mean time somebody more experiences maybe able to explain it better!
You can see in the above image that while in the air there are more frames to make the action slower. Now in software your curves can help you do this however this image may help you visualize the timing and spacing of your own keys a bit better. This one is also delving into squash and stretch as well so once you have the timings nailed a bit better you can look at adding that to bring the piece more life.
Hammering these essentials home will get you well on your way so keep at it and post another update once you progress!
I'll try it again
Thanks,
Deano