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WIP - Likeness study - Critique Needed

Hey guys, my first post here. So it's been a while since I sculpted something and I wanted to get back into it, so I decided to start it off with some likeness study. And so far I find the sculpt quite challenging (which is good although annoyingly difficult as hell).
The reference is a model (instagram and such) Lydia Graham. I didn't want to go for someone famous just yet, since i don't feel confident enough, but still someone whose face has been taken from a lot of different angles. 

The part that gives me the most trouble so far has been her cheekbones, which always seem to change from different angles, as well as her slightly open mouth. 
My end goal so far is not hyper realistic study with all surface deformations and such, but rather a "simple" sculpt in the style of James Cain, like in this piece.

So please any critique is greatly appreciated.
Thanks


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