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[PAID] Modular, Tile Based, Seamless Terrain [1 Position]

Hello,
I'm in dire need of an modular terrain with this specific specs:

To be more specific, I need 48 Models.
a 3x3x3 Cube (25 Models (24 Sides, 1 Middle)) with:
Ground level,
Middle Level,
Top Level.

The same goes for the smaller versions:
a 1x3x3 Cubes (18 Models (12 Ends, 6 Middles)) for single lines.
a 1x1x3 (3 Models) is for single points.

I also need a version of each which is only 1 block high, so the 1 block height wont look weird.

As shown below.
The reason is, I want to be able to create endless terrain with these models.
The ground level shall be placed on ground in any constellation necessary.
The middle level can then follow as often as needed.
The top level is to end this specific point of height.

As example you can take a look at these links:
https://www.hiveworkshop.com/attachments/wc3search-tutorial03picture17-jpg.3494/
https://www.youtube.com/watch?v=KzoLbF0v_Os
https://assetstore.unity.com/packages/3d/environments/3d-pixel-tiles-14970

Each and every tile has to be seamless with each neighbouring tile, like shown in the images.

Whats really important  is, is that the sides of the models, which are bricks in the example have to be ONE material, and the top has to be another one, so I can switch these out.
Also really important is, that each tile has to be the size of 1x1x1 so they fit perfectly into a grid.

Please message me with your rate and portfolio.
If questions ask in this thread.


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